AGGP 103 Introduction to Content Development 2-2-3
This course is designed for students entering the AGGP program to gain practical experience in developing content using applications, techniques, and standards used by the game industry. This course includes an introductory overview of image editing and manipulation, sprites, tiles, and tile based worlds. Course material is reinforced through with hands on assignments and the creation of a portfolio. (Prerequisite: Working knowledge of current desktop operating systems) Students who do not intend to enter the AGGP Program should instead consider enrolling in VRTS 193C: Introduction to Photoshop.
- Date:
- 2016-09-01
- Primary Material Type:
- Collection
- Other Material Types:
- Quality Assurance Report -- Subject Matter Expert Report, Syllabus
- Institution:
- NHTI-Concord`s Community College
- Project Name:
- Growing the Economy Through Information Technology (Get IT NH)
- Funding Source:
- TAACCCT Round 4
- Subjects:
- information technology, computer gaming
Industry / Occupation
- Industry Partner:
- Business Advisory Council
- Industry Sector:
- Professional, Scientific, and Technical Services -- Professional, Scientific, and Technical Services -- Specialized Design Services (5414)
- Occupation:
- Computer and Mathematical Occupations -- Computer Software Engineers, Applications (15-1031)
Education / Instructional Information
- Instructional Program:
- Computer and Information Sciences and Support Services (11)
- Credential Type:
-
- Certificate
- Credential
- Stacked/Latticed Credential Model
- Associate Degree
- Educational Level of Materials:
-
- 1st year Community College or equivalent
- 2nd Year Community College or equivalent
- Time Required:
- typical 16 week semester
- Language:
- English (United States)
- Interactivity Type:
- Mix of Active and Presentation.
- Quality of Subject Matter was assured by:
-
- Conducting an evaluation of the instructional materials and providing a report
- Quality of Online/Hybrid Course Design assured by:
-
- Expertise of Project's Instructional Designers
- Course Note:
- Computer and Information Sciences and Support Services
Accessibility
- Accessibility Features:
-
- Text Access - Text to Speech
- Text Adjust - Compatible
- Text Adjustment - Adjust Font and Colors
- Reading Layout - Reflow the Text
- Reading Layout - Page numbers match printed material
- Reading Layout - Reflow the Text
- Reading Order - Digital resource layout
- Structural Markup - Navigation Text
- Structural Markup - Lists
- Structural Markup - eReader application
- Table Markup
- Hyperlinks Rendered As Active
- Colors Compatible With Assistive Technology
- Contrast Ratio of at Least 4.5:1.
- Language - Markup
- Language - Passage Markup
- Non-Decorative Images Have Alt Text
- Decorative Images Marked With Null Alt Text
- Complex Images, Charts, and Graphs Have Text Descriptions
- Synchronized Text Track
- Audio/Video Delivered Via Media Player
- Non Flickering Content
- Interactive - Keyboard
- Interactive - Markup
Copyright / Licensing