Title: Start Here
Course: Prototyping I (TEMPLATE) > Section: Competency Modules

Competency Four:
Demonstrate user interaction for an existing digital product.

OVERVIEW:

As we begin Competency Four, your assigned reading will take you into the specifics of designing for mobile apps, for the web, and other devices as well as looking into the design details of controls and dialogs.

Now that you've created a series of wireframes for various user scenarios, it's time to add interactivity to your wireframes, adding another layer to your prototypes in order to produce interactive prototypes that you'll eventually be able to test with actual users.

You will learn how to use an online prototyping app called InVision in order to assemble your wireframes and add basic interactive behaviors. This will allow you to create an interactive prototype that will simulate what it's like for users to interact with your digital product.

"Even though they may have somewhat different visual design trappings from platform to platform, controls and dialogs constitute a common language for users interacting with most of the digital products available today. These standard objects are available as part of most GUI development libraries, but this doesn’t prevent their misuse in many software applications."

Cooper, Alan; Reimann, Robert; Cronin, David; Noessel, Christopher (2014-08-13). About Face: The Essentials of Interaction Design (Kindle Locations 11860-11862). Wiley. Kindle Edition.

"...design, when properly deployed, both identifies user requirements and defines a detailed plan for the behavior and appearance of products. In other words, design provides true product definition, based on user goals, business needs, and technology constraints."

Cooper, Alan; Reimann, Robert; Cronin, David; Noessel, Christopher (2014-08-13). About Face: The Essentials of Interaction Design (Kindle Locations 943-946). Wiley. Kindle Edition.

THE GOAL:

The goal of this module is for you to be able to demonstrate user interaction for an existing digital product. Upon completion of this competency module you will be able to achieve the following learning objectives:

- Make use of industry prototyping software to model various interactive behaviors for prototypes.
- Make use of industry prototyping software to model interactive user scenarios for an existing digital product.

NEXT STEPS:

After reviewing the competency and learning objectives for this module, continue through this module by:

1. Reading the assigned reading material in the "Read it" section.
2. Complete your "Competency Four Project".
3. Participate in the "Peer Review & Discussions" board during your project.
4. Complete your "Capstone Journal: Entry #4".