Title: G-Index
Course: CPS 261: Advanced Java Concepts ~ DL & MM MASTER

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G

gameConnectionBroken() - Method in interface gameNet_cloneable.GameNet_ConnectionBrokenInterface
GameControl - Class in gameNet_cloneable
The GameControl class provides the overall framework for gameNet.
GameCreator - Class in gameNet_cloneable
The normal class that gets the show on the road looks like the following:
GameCreator() - Constructor for class gameNet_cloneable.GameCreator
GameIsAlive() - Method in class gameNet_cloneable.GamePlayer
GameIsAlive can be called to find out if the GamePlayer socket is still connected.
gameNet_cloneable - package gameNet_cloneable
GameNet_ConnectionBrokenInterface - Interface in gameNet_cloneable
Your GUI might want to implement this interface if wants to know when the socket connection is broken.
GameNet_CoreGame - Class in gameNet_cloneable
All of your MyGame classes must extend this abstract class.
GameNet_CoreGame() - Constructor for class gameNet_cloneable.GameNet_CoreGame
GameNet_UserInterface - Interface in gameNet_cloneable
Your GUI MUST implement this interface.
GamePlayer - Class in gameNet_cloneable
The GamePlayer class manages the socket connection with the GameControl.
getPlayerName() - Method in class gameNet_cloneable.GamePlayer
getPlayerName returns the name of the player associated with this connection.

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C D E G M P R S