Title: S-Index
Course: CPS 261: Advanced Java Concepts ~ DL & MM MASTER

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S

sendMessage(Object) - Method in class gameNet_cloneable.GamePlayer
sendMessage provides a way to send an object to the GameControl.
setGameConnectionBroken(GameNet_ConnectionBrokenInterface) - Method in class gameNet_cloneable.GamePlayer
If you want your GUI to find out when a GameControl connection is broken, your GUI must implement the Interface_ConnectionBroken interface.
startGame(GameControl) - Method in class gameNet_cloneable.GameNet_CoreGame
You will override startGame if you need to send out output that was not the direct result of user inputs.
startUserInterface(GamePlayer) - Method in interface gameNet_cloneable.GameNet_UserInterface
When the Networked game has been put together, the user interface is informed with a call to startUserInterface.

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C D E G M P R S