Title: L1QZ
Course: RITA MC - VIDEO GAME DESIGN HYBRID > Section: Module 1

Q: A game is an activity that does NOT require
- a console
- rules
- a victory condition
- at least one player
A: a console

Q: Early arcade games like Asteroids, Battlezone, and Star Castle were rendered
- in raster graphics.
- in vector graphics.
- in simple graphics.
- on graph paper.
A: in vector graphics.

Q: The sound designer creates
- simulated musical instruments
- the music for a game
- all the sound effects
A: all the sound effects

Q: A “____________” is an amusement park attraction that has guests ride past scenes of (usually) audio-animatronic characters.
- cockpit
- console ride
- game booth
- dark ride
A: dark ride

Q: The rise of the first person shooter (or FPS) can be attributed to the popularity of
- the joy stick.
- the mouse controller.
- consoles.
- usb ports.
A: the mouse controller.

Q: Games that require hand/eye coordination to play:
- Action
- Shooter
- Adventure
- Puzzle
A: Action

Q: Games that focus primarily on firing projectiles at enemies:
- Action
- Shooter
- Adventure
- Puzzle
A: Shooter

Q: Games that focus on puzzle solving, and item collection and inventory management:
- Action
- Adventure
- Shooter
- Puzzle
A: Adventure

Q: Games based on logic and pattern completion:
- Action
- Shooter
- Adventure
- Puzzle
A: Puzzle

Q: The first team member on and the last team member off of a game’s production.
- Designer
- Producer
- Developer
- Creative Manager
A: Producer