Title: L13 QZ
Course: RITA MC - VIDEO GAME DESIGN HYBRID > Section: Module 4

Q: A well-designed power-up is ___________________! A player only has to touch it to become energized to move at light speed.
- designed around the player's existing set of moves
- concentrated action
- a fun curve
- ramping gameplay
A: concentrated action

Q: _______________ power-ups help boost the player's ability to survive damage and continue progress in the game.
- Offensive
- Defensive
- Movement
- Game Changers
A: Defensive

Q: ______________ power-ups improve or modify attacks, allowing players to defeat enemies faster, more efficiently, or more spectacularly.
- Offensive
- Defensive
- Movement
- Game Changers
A: Offensive

Q: You must be particularly careful to account for these power-ups when designing player metrics.
- Offensive
- Defensive
- Movement
- Game changers
A: Movement

Q: Magnetic, comedy, and invisibility power-ups are all examples of _______________ category of power-ups.
- offensive
- defensive
- movement
- game changer
A: game changer

Q: The goal of ___________________ is a way to adjust the challenge and rewards for the player based on performance.
- the crate mechanic
- the testing level
- dynamic difficulty balancing
- static difficulty balancing
A: dynamic difficulty balancing

Q: The promise of treasure, personal space, customizable space, trophies and treasures can all be used to exploit the player's ______________.
- wealth
- curiosity
- greed
- desires
A: greed

Q: ___________________ is used primarily in racing games and can be used when a player needs to follow or catch any other character or vehicle.
- Trolling
- Drifting
- Rubberbanding
- Extreme Acceleration
A: Rubberbanding

Q: _________________ are usually reserved for use by the development team during production. They can be enabled to give the player unlimited resources like health, ammo, lives, or invulnerability.
- Alternate endings
- Cheats
- Trailers
- Multiplayer modes
A: Cheats

Q: What does the acronym DLC stand for?
- Delayed Level Capture
- Detailed Leaderboard Console
- Downloadable Content
- Destructive Learning Console
A: Downloadable Content