Title: GD2
Course: RITA MC - GAME DESIGN > Section: Module 2

Game Design 2 Submissions

Select ONE Game Design from this module that you have edited and adapted to be your own.  The game should be complete and playable with finesse and finish or polish. There is a discernible difference between the Tutorials and the Game Designs.  The tutorials are fast, lose, easy jumps into GameMaker to learn and master a key objective.  Completion is not always possible, you may utilize them just enough to make sure you have the general idea of how the Learning Objective for that particular assignment works.  Make sure you have a basic understanding of that particular game genre before you move along.  The Game Design submissions should be a game that works....a jump start on your projects.  It should reflect at least some of the objectives from this Module...so it should have some Physics or Particles, and be a working game.  Or it should be your own version of the Scrolling Shooter game.

1. The game should be tested.
2. The game should not crash
3. The games should include at least TWO unique Sprites (yes, you can use Reiner's tiles...or make your own.  If you use another asset like Reiner's tiles or an artistic friend, be sure to provide attribution - in other words, give credits)
4. The game submission should include cheat keys, and the cheat keys should be indexed or explained.  (Cheat keys would be removed for your actual game, you only leave a cheat key in for the purpose of grading or editing your games)
5. The file-name should follow this format:  YourfirstNameLastInitialGameName.gmz  or YourfirstNameLastInitialGameName.exe

example: ShannonTCaptureClown.gmx   or JoshACaptureClown.exe