Title: DF1
Course: RITA MC - GAME DESIGN > Section: Module 1

You will use this weeks Discussion Forum to complete an analysis of current Game Design Applications.  Creating a game requires the use of a wide-ranging variety of tools across an entire team.  They are essentially applications that are used to help each team member do their job, allowing an artist to integrate art content into a game, or testers to communicate bugs and glitches to the programming team.

A project may require 50 different pieces of software to allow every aspect of development to proceed smoothly. Although a team could create every piece of software from scratch, at least a portion of the software used by developers has been created by an external software development firm and is known as "middleware."  There are middleware solutions for almost every development need, including proto-typing, project management, scheduling, and all the way up to fully-featured game engines.

Use the Internet to Google, Search, BING or whatever format you wish to utilize to search for current software in-demand in the Game Development process.  Submit your findings here.  Use your own words (Do NOT copy and paste) and provide documentation or a link to your sources. Try to answer the following questions:

1. What sort of tools are typically used during the Game Development Process?
2. What can go wrong with those tools and why?
3. What sort of skills and qualifications does someone need to be able to become a Game Development Programmer?

Next take a look at contributions from some of your fellow classmates and provide a meaningful comment on those applications...in other words, enter into a meaningful and thoughtful discussion about Game Applications and Game Development processes.  EXTRA CREDIT points are applied to those that submit their Discussion in the first 3 days.