Title: YourGAME3
Course: RITA MC - GAME DESIGN > Section: Module 4

This is IT!  The submission window for your Final Project.  Submit your finished, debugged, titled, and FUN game here.  This is your submission space for your Practicum and it is worth many points.  Time's UP!

Addendum:

Everything you learned comes together here.  This might even include your edge...your PRIOR experience.  Sometimes we have some extra knowledge that pushes us to the TOP. We might be good at creating Sprites, and design our own independently.  We might be good at finding those resources and implementing them in our game.  So it works something like this. In the real world, we get paid for our skill and knowledge.  We get paid for our experience.  So everything we know, we use it.  And we get paid well.

The same with our points here. We get paid in points, and someone in this group will set the bar.

Our Core points are in:

1. Our Overall Game Design (Is it pretty?  Is it FUN?) 20 pts.
2. Our overall presentation- our Game Story (that might include our Game Pitch)  10 pts.
3. Making our Deadlines  10 pts.
4. Did we provide our Professor with Cheats to make the Quality Management and Testing Easy for them? I mean, that Professor has been harping on Cheats since our second game and we had to look it up ourselves. 5 pts.
5. Did we include a Training Room in our Game?  A good game design has a Training room that allows a Noob to get the layout of the game, and how the tools work. 5 pts.
6. We learned about Particle Effects.  Did we use that knowledge in our game?  5 pts.
7. We learned about Physics...did we incorporate a little Physics somewhere in our Game?  5 pts.
8. We learned about the Room or the Scrolling Slider....did we do it right?  Is it original and tech GOOD looking, or did we just get lazy? Is it a work of art?  Is it our best work?  20 pts.
9. That room has a Background.  How good is it?  Is it original or just another knock-off?  Were we lazy or did we go for Gold?  10 pts.
10. How about our Sound effects.  WOW. We really learned more then we thought.  Did we use Audacity or another tool and add sound effects, or did we run out of time and just snatch something off of the Net?  If we did, did we give attrition to our source?  Surely we would never plagiarize or steal someone else's work, as that would certainly count against us. 10 pts.
11. Did we add some fun background Music to our Game?  10 pts.
12. Did we add credits?  Who done what...even if we done it all?  5 pts.