Title: Course Information
Course: RITA MC - GAME DESIGN > Section: Start Here - Week 1

WECM Learning Outcome (Course Objectives will be identified at the Module level with the appropriate CO 1 and CO 2 alignment indicator)

- Summarize the evolution of the electronic game industry (CO 1)
- Explain essential game and simulation elements (CO 2)
- Evaluate the strengths and limitations of game and simulation systems (CO 3)
- Identify programmatic and graphical elements of a development system (CO 4)
- Develop a concept document and simple game (CO 5)

This course includes the additional Learning Emphasis:

- An analysis of existing Game Design applications
- In-depth coverage and research of the essential elements of game design
- A short overview of the cultural history of electronic games
- A survey of the major innovators in Game Design
- An examination of the trends and taboos that motivate game design
- The creation of a 2D game using an existing game engine

Go to the Workforce Education Program Elements

Please complete the following

1. Review the COURSE MATERIALS, COURSE AND CAMPUS POLICIES, GET HELP and COFFEE SHOP discussions and the SYLLABUS... (seriously READ the Class Syllabus!)
2. Introduce yourself in the Introductions Discussion.
3. After completing 1 and 2 above, take Challenge 1