Title: Module 3 Overview
Course: RITA MC - GAME DESIGN > Section: Module 3

Learning Objectives-Strengths, Weakness, Trends and Taboos in Game Design and Simulations (CO 2,3,4 and 5)

• Chapter 9- The SpyChase Game

Read Section 10 (Events) in the GameMaker Studio Online User Manual
Read the Content Page about Debugging your Games
Complete Tutorial on Spy Chase
Create the SpyChase Game & Debug it (Add Cheats!)
T6 - Complete the SpyChase Game and Upload it  (Mod 3.0)
Q9 - Take the Chapter Review Quiz (Mod 3.1)

• Chapter 10 - The Angry Castle Game & Game Genres

Review the PowerPoint Presentation on Game Genres
Complete the Tutorial on the Angry Castle Game
T7 - Create your own demo of the Angry Castle Game & Debug it (Add cheats!)  (Mod 3.2)
EXTRA Credit:  Submit a Game design using particles and Sound Effects
Q10 - Take the Chapter Review Quiz (Mod 3.3)

• Chapter 11 - The Duck Hunt Game Design

Read Section 11 (Actions)  in the GameMaker Studio Online User Manual
Complete the Tutorial on the Duck Hunt Game
T7 - Create the Duck Hunt Game  (Mod 3.4)
EXTRA Credit:  Submit a Game based on previous training incorporating physics
Q11 - Take the Chapter Review Quiz (Mod 3.5)

• Chapter 12 - Begin Your Personal Game Design

Read Section 12 (Rooms)  in the GameMaker Studio Online User Manual
You have now completed the BASICS User Manual
Time to read more about the GameMaker Language Code (GML)
Your Game - Time to get busy with your personal Game YourGame (Mod 3.6)
GD3 - Game Design 3 (Mod 3.7)
Q12 - Take the Chapter Review Quiz (Mod 3.8)

• Take the Module Three Exam (M3E). (Mod 3.9)