Title: VGR Film QZ
Course: RITA MC - GAME DESIGN > Section: Module 1

Q: Predict how much money the Video Game Industry earned in 1995.  Predict how much money the Video Game Industry earned in 2001.
- $3 billion, $6.4billion
- $10 million, $1 billion
- $150K, $300K
- $10 billion, $20 billion
A: $3 billion, $6.4billion

Q: Where do you think Video Games Started?
- Microsoft
- California
- Taverns and Bars
- College Campuses
A: College Campuses

Q: What was the average age of a game player when this film was made?
- 17
- 21
- 29
- 31
A: 29

Q: WHO was the first Gamer?
- Steve Russell
- Alan White
- A.S Douglas
- Willie Higgenbottom
A: A.S Douglas

Q: Who was Nolan Bushnell?
- CEO, Nintendo
- Famous Game Designer
- CEO, ATARi
- CEO, Magnavox
A: CEO, ATARi

Q: Which guy created the Home Video Game Console?
- James Joyce
- Ralph Baer
- Nolan Bushnell
- Shigeru Miyamoto
A: Ralph Baer

Q: How did Magnavox make most of its money in the Game Industry
- Mario Brothers
- Sonic the Hedgehog
- Legend of Zelda
- through Lawsuits over patent
A: through Lawsuits over patent

Q: Which THREE games was Shigeru Miyamoto responsible for designing and developing?
- Mario Brothers
- Legend of Zelda
- Mortal Kombat
- Donkey Kong
A: Mario Brothers; Legend of Zelda; Donkey Kong

Q: What was the most successful game machine ever made (in 1989?)
- Atari
- PlayStation
- XBox
- Nintendo Game Boy
A: Atari; Nintendo Game Boy

Q: After watching the Video (you do not need to answer this question the first time you take this Quiz...) provide a paragraph stating your views and opinions on violence in video games. Comment on the stance of the woman in the Video.  Be sure to express why you have this viewpoint and what back's up your theory and ideas.

Q: According to the Blog entry reading assignment, the Game Industry in 2015 should provide more focus on:
- Intelligent Games
- Stable launch of games
- Quality Assurance
- all of the above
- a and c only
A: all of the above

Q: According to the Game Development BLOG there was a disturbing series of events that occurred in Game Design in recent years.  It was referred to as "Gamersgate".  In a paragraph, (more than three sentences) Define Gamersgate.