Title: GD3
Course: RITA MC - GAME DESIGN > Section: Module 3

Game Design 3 Submissions

Game Design Submissions are open for the entire Module.  This is the Module 3 Game Design Submission entry.  Select ONE Game Design from this module OR an earlier module, that you have edited and adapted to be your own.  The game should be complete and playable with finesse and finish or polish. There is a discernible difference between the Tutorials and the Game Designs.  The tutorials are fast, lose, easy jumps into GameMaker to learn and master a key objective.  Completion is not mandatory, just enough to make sure you have the general idea of how the Learning Objective for that assignment works.  On the other hand, the Game Design submissions should be a game that works....a jump start on your projects.  It should reflect at least some of the objectives from this Module...so it should have some of the learning objectives from Duck Hunt, Spy Chase, or the Angry Castle game....and it must be a working game WITH CHEATS.

Documentation on adding cheats to your game is covered in Module 2, and you can always go online to YouTube Channels, or to the YoYo Games Forum or Knowledge Base to begin learning how to help yourself.  This is the world of an Indie Game Designer. Start building these skills now.

1. The game should be tested.
2. The game should not crash
3. The games should include at least THREE unique Sprites (yes, you can use Reiner's tiles...or make your own, use resources from a friend, search online for assets and for game additions. It is very important that you begin noting WHERE you acquire your resources.  You lose points if you do not provide attributions.  If you use another asset like Reiner's tiles or an artistic friend, be sure to provide this attribution - in other words, give credits. The best way to do this is as a Front End page to your game, or an ending page of credits - when Game is Over- credits play, but may be escaped with the Q key, Escape or X.)
4. The game submission should include cheat keys, and the cheat keys should be indexed or explained.  (Cheat keys would be removed for your actual game, you only leave a cheat key in for the purpose of grading or editing your games)
5. Remember, for this module you can refine ANY of your games EXCEPT one you have already submitted, unless you provide careful documentation on upgrades and changes.  -In other words, an Instructor for this course has no issue with consistent improvements and upgrades to a Game, but do NOT submit the same game withOUT those improvements from last submission.  (Seriously, why would anyone do that? Never mind, I can think of a lot of reasons...)
6. The file-name should follow this format:  YourfirstNameLastInitialGameName.gmz  or YourfirstNameLastInitialGameName.exe

example: ShannonTCaptureClown.gmx   or JoshACaptureClown.exe