Title: Module 1 Overview
Course: RITA MC - GAME DESIGN > Section: Module 1

Learning Objectives-The Evolution of the Electronic Game Industry and Developing Game Concept (CO 1,2,3,4 and 5)

Module One consists of Assignments and 2 Game Designs.
Each Chapter will open online on it's scheduled date - see Calendar.
Each Chapter has a due date with a reading/research assignment, and other possible activities.
At the end of the Module One, take the Module One Exam.
Each assignment is DUE by 11:55 PM of the due day date. (i.e. - 11:55 PM, Fri.- Oct. 15)]

Chapter 1 - (Week 2) Welcome to Game Maker

Read Section 1-3 in the Game Maker Studio Online User Manual
Download, Install & Activate the Software
A little research of YoYo Games and some Game Design Terminology
Introduction to PADLET for Brainstorming and Collaboration
DF1 - Game Design analysis (Mod1.0)
Q1 - Take the Chapter Review Quiz (Mod1.1)

Chapter 2 - (Week 2) Your First Games: Capture the Clown

Read Section 4 & 5  in the GameMaker Studio Online User Manual
T1 - Complete Tutorial 1- Capture the Clown (Mod1.2)
Complete your OWN version of Capture the Clown and Upload it
Q 2 - Take the Chapter Review Quiz (Mod 1.3)

Chapter 3 - (Week 3) Game Design History: Major Innovators
Watch the Video - (The Video Game Revolution)
Explore the PBS Game Design History Site
VGQ Qz - Take the Chapter Review Quiz (Mod1.4)
NPR Pop Quiz - (Mod1.5)
Chapter 4 - (Week 4) The BreakOut Game
Learn a little bit about code with the Tutorial on BreakOut
T2 - Design the BreakOut Style Game  (Mod1.6)
GD1 - Submit your OWN version of the BreakOut Game  (Mod1.7)
Q4 - Take the Chapter Review Quiz (Mod1.8)
• Take the Module One Exam (M1E) (Mod1.9) - located in the Required Chapter Review Test & Module Exam folder.

Almost every QUIZ is DUE by 11:59 PM on assigned date and time.