Title: T2
Course: RITA MC - GAME DESIGN > Section: Module 1

Complete the ONLINE Tutorial for the BreakOut Game type design AND make minimally, the following change:  Take one of the bricks or paddles and edit the Sprite by painting your initial on the brick using the Sprite Editing tools.  Use the same file naming standard for your submission.  (Example:  first name, last initial and project name.  So it would be johnrBreakOut.gmx

This time submit both the gmx file AND the exe file.

There are many versions of the Break-Out Game. You can also use the Apprentice Book or Video training files to find the same general game-play idea.  In other words, you are NOT locked into the BreakOut Game.  You might want to use the Tutorial, just to gain the skills and knowledge and move on quickly.  But if it bores you consider this:  In the Game Maker's Apprentice, the game is called Rainbow Reef.  Use a version of your preference - or if you enjoy the luxury of time, try both.  Create your tutorial game - or at least enough of it to get the hang of it, or the general idea behind the game genre.

Yes, it will take some time.  However, learning to use Inheritance will speed up this task. Search the user manual for keywords "inheritance"  and "parents" as they pertain to objects.  Use this new skill to speed up your productivity while building the BreakOut game.  Do your best and submit what you have by the deadline!

Remember, the tutorials are just to get you started.  You adapt the tutorials to your OWN thing.  That is what 2D Game Design is all about in this case.

Rainbow Reef

Nelson, Brian. (2016, January 21). CPI 111: Super Rainbow Reef, Part 1 [Video file]. Retrieved from https://youtu.be/PQALzVMwOnE

Rainbow Reef 2

Nelson, Brian. (2016, January 21). CPI 111: Super Rainbow Reef, Part 2 [Video file]. Retrieved from https://youtu.be/IiW941Ur-vc

Rainbow Reef 3

Nelson, Brian. (2016, January 21). CPI 111: Super Rainbow Reef, Part 3 [Video file]. Retrieved from https://youtu.be/BompFpNeRso

- NOTE:  Rainbow Reef is from an earlier version of Game Maker (version 8.0) you will need to locate and/or substitute your own assets/resources

Be sure to follow the naming standard defined in the Start Here-Week One Module.

Get Ready!  Next time you will be doing some peer review by play testing your classmates games and providing feedback. That means you will upload your .exe version of the game and share it with your Peers for ratings and feedback.