Title: Course Materials
Course: Dept MC - ADVANCED ORACLE PL/SQL

Course Books, Software and other materials

<replace with textbook cover image and your textbook information>

Game Programming by Andy Harris. Wiley (ISBN 978-0-470-06822-9).

Software & Tech Skills specific to this course.

Ways and Tools to help you learn in this course: <replace with your own>

- Relearning - Describe how students have the opportunity to practice or reinforce their learning; for example with repeated self tests.
- Summative assessment - How does the course evaluate student learning at the end of an instructional unit by comparing it against some standard or   benchmark. Examples of summative assessments include: a midterm exam, a final project; a senior recital.
- Interactive Activities
- Peer Learning - Is there a mechanism for student to student interaction or peer learning in your course?
- Educational Technologies - What educational technologies are added to the course for further learning? Websites, LTI, blogs, etc.
- FAQ - See the Get Help discussion.
- Student Feedback - Allow students plenty of opportunity for feed back, such as weekly "Muddiest Point" discussions of Mid-Course Evaluations.
- OER - Have you explored free, supplemental Open Educational Resources that can enrich your course?
- Your Instructor
- Course communication - Include course netiquette and a link to the NCTC Online Student Conduct page.
- Office Hours - Are heldd weekly on Fridays from 10 am-12noon via the Conferences link in the course menu.