Video Game Design

This course emphasizes characters, environments, architecture, static objects, user interface, and storyboards for games. It also emphasizes applying 2D design concepts, and the "working side" of Game Design and Development. It's not all about drawing furry little creatures, and anime characters, or thinking of wicked designs, it is also about programming, team work, development, nasty paperwork, basic design. And don't forget levels, cameras, controls and deadlines...oh yeah, and management.
Date:
2016-08-05
Primary Material Type:
Online Course
Institution:
North Central Texas College
Funding Source:
TAACCCT Round 3
Subjects:
video game, game design,

Industry / Occupation

Industry Partner:
NA
Industry Sector:
Information Technology -- Computer Information Services, Computer Operating Systems (519)
Occupation:
Computer and Mathematical Occupations -- Computer Programmers (15-1021)

Education / Instructional Information

Instructional Program:
Computer and Information Sciences and Support Services (11)
Credit Type:
  • Credit
Credential Type:
  • Associate Degree
Educational Level of Materials:
  • 1st year Community College or equivalent
Time Required:
Semester based course
Interactivity Type:
Mix of Active and Presentation.
Quality Rubric:
QM
Quality of Subject Matter was assured by:
  • Conducting an evaluation of the instructional materials and providing a report
Quality of Online/Hybrid Course Design assured by:
  • Quality Matters

Accessibility

Copyright / Licensing

Primary License:
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.