Video Game Design
This course emphasizes characters, environments, architecture, static objects, user interface, and storyboards for games. It also emphasizes applying 2D design concepts, and the "working side" of Game Design and Development. It's not all about drawing furry little creatures, and anime characters, or thinking of wicked designs, it is also about programming, team work, development, nasty paperwork, basic design. And don't forget levels, cameras, controls and deadlines...oh yeah, and management.
- Date:
- 2016-08-05
- Primary Material Type:
- Online Course
- Institution:
- North Central Texas College
- Funding Source:
- TAACCCT Round 3
- Subjects:
- video game, game design,
Industry / Occupation
- Industry Partner:
- NA
- Industry Sector:
- Information Technology -- Computer Information Services, Computer Operating Systems (519)
- Occupation:
- Computer and Mathematical Occupations -- Computer Programmers (15-1021)
Education / Instructional Information
- Instructional Program:
- Computer and Information Sciences and Support Services (11)
- Educational Level of Materials:
-
- 1st year Community College or equivalent
- Time Required:
- Semester based course
- Interactivity Type:
- Mix of Active and Presentation.
- Quality Rubric:
- QM
- Quality of Subject Matter was assured by:
-
- Conducting an evaluation of the instructional materials and providing a report
- Quality of Online/Hybrid Course Design assured by:
-
Accessibility
Copyright / Licensing