AGGP 101C Introduction to Game Design and Creation with Programming

Course materials focus on two major aspects of computer gaming. The first focus will be the overview of games and their development. Career paths in the entertainment field will be reviewed. Critical criteria for gaming success will be researched. Game design concepts to be covered include the history of game programming, game psychology, and creating a game design outline. The second focus will be the hands on development of games, with all their major features incorporated, using a scripting language, such as available in Adobe Flash. Recommend taking or have taken CP 107 or have basic programming skills. In addition, have a working knowledge of Windows operating system.
Date:
2016-04-26
Primary Material Type:
Collection
Institution:
NHTI-Concord`s Community College
Project Name:
Growing the Economy Through Information Technology (Get IT NH)
Funding Source:
TAACCCT Round 4
Subjects:
gaming, game design, scripting language, computer programming

Industry / Occupation

Industry Partner:
Business Advisory Council
Industry Sector:
Professional, Scientific, and Technical Services -- Professional, Scientific, and Technical Services -- Computer Systems Design and Related Services (5415)
Occupation:
Computer and Mathematical Occupations -- Computer Software Engineers, Applications (15-1031)

Education / Instructional Information

Instructional Program:
Computer and Information Sciences and Support Services (11)
Credit Type:
  • Credit
Credential Type:
  • Stacked/Latticed Credential Model
  • Associate Degree
Educational Level of Materials:
  • 1st year Community College or equivalent
  • 2nd Year Community College or equivalent
Time Required:
typical 16 week semester
Language:
English (United States)
Interactivity Type:
Active - requires user to respond to prompts, questions, etc.
Quality of Subject Matter was assured by:
  • Conducting an evaluation of the instructional materials and providing a report
Quality of Online/Hybrid Course Design assured by:
  • Expertise of Project's Instructional Designers
Course Note:
Information Technology, Computer Gaming

Accessibility

Accessibility Features:
  • Text Access - Text to Speech
  • Text Adjust - Compatible
  • Text Adjustment - Adjust Font and Colors
  • Reading Layout - Reflow the Text
  • Reading Layout - Page numbers match printed material
  • Reading Layout - Reflow the Text
  • Reading Order - Digital resource layout
  • Structural Markup - Navigation Text
  • Structural Markup - Lists
  • Structural Markup - eReader application
  • Table Markup
  • Hyperlinks Rendered As Active
  • Colors Compatible With Assistive Technology
  • Contrast Ratio of at Least 4.5:1.
  • Language - Markup
  • Non-Decorative Images Have Alt Text
  • Decorative Images Marked With Null Alt Text
  • Complex Images, Charts, and Graphs Have Text Descriptions
  • Synchronized Text Track
  • Non Flickering Content

Copyright / Licensing

Primary License:
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.